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Later that year, it was decided that John White, governor of the new colony, would sail back to England in order to gather a fresh load of supplies. The origins of one of the America’s oldest unsolved mysteries can be traced to August 1587, when a group of about 115 English settlers arrived on Roanoke Island, off the coast of what is now North Carolina.
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In folklore, a werewolf, or occasionally lycanthrope, is a human with the ability to shapeshift into a wolf, either purposely or after being placed under a curse or affliction with the transformations occurring on the night of a full moon. On top of this, I have been managing our social media accounts and will be continuing to expand upon the content we put out on a daily basis - so you have me to thank for sharing all the good memes recently.Were The Lost Roanoke Colony Killed By Werewolves? Real RECENT Roanoke Werewolf Survivor SPEAKS! Picky and Bizkit have been bringing me up to speed with our regular workload and I have also begun to get more involved with the community. Picky and Bizkit have been showing me the ropes since I arrived and I look forward to being more involved in the community.Ĭan you tell us about what you are currently doing and will be doing here at Nexus Mods?

Luckily for me, I joined the company moving to the new office so I have a lovely little work environment.


The team has been extremely welcoming since I arrived. For me, it was really the perfect blend of new opportunity and passion that I had been looking for. Much like Mike and Stefan (Picky and Bizkit) before me, I stumbled upon the job opening that way and leapt on it, albeit with cautious optimism given the job market at the time. With all that free time I suddenly had I threw myself into modding various games to distract myself from the depressing number of job applications I was writing. When the pandemic began I was in the midst of a career change so it was, of course, perfect timing.
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Now that we know more about you, tell us about why you wanted to join the Nexus Mods team, and what it's like working here. I would personally like to try my hand at Bannerlord modding at some point or even Subnautica if the mood takes me. It was going to be a collection of character replacements inspired by an artist I like but one of the community’s biggest authors may have beaten me to the punch. I have started on a project for Star Wars Battlefront II but there has been a bit of a learning curve for me. What are you modding now or planning to do in the future?
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That's what I want, just take those mod worlds and put them in every game.

That's what we all aim for, isn’t it? To turn our entire game into Lord of the Rings, Star Wars, Medieval or Sci-Fi settings or even some made-up fantasy universe of our own imagination. It would have to be any of the total conversion mods for Warband. Which mod would you like to bring into every game you play? I have no actual mod author experience as of yet, but I am hoping to change that soon. The main games I have been modding since are Battlefront II, Bannerlord and Monster Hunter World but I’m slowly expanding my range. My measly 500 hours in Warband turned into 2000+ very quickly.Īfter that, I decided to go back to Skyrim and figured I might as well mod that, too, which then led me to Nexus Mods and I have pretty much been a part of the community since.
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I’d seen some YouTube videos on total conversion mods and since Warband was my main PC game, I decided to give it a go. I initially started modding Mount & Blade: Warband through the Steam Workshop.
